Educational Game Based Role Playing Games with Finite State Machine Method

(1) * Edy Winarno Mail (Universitas Stikubank, Indonesia)
(2) Tri Cicik Wijayanti Mail (Universitas Gajayana Malang, Indonesia)
(3) Wiwien Hadikurniawati Mail (Universitas Stikubank, Indonesia)
(4) Everhard EngMarkiano Solissa Mail (Universitas Pattimura, Indonesia)
*corresponding author

Abstract


Playing games is one of the activities in great demand by the elderly, young, and children, whose use is generally only to fill spare time, get rid of boredom, and for fun. Therefore in this final project, an educational game based on Role Playing Game will be developed, which is helpful for learning by applying ten-finger typing education because, until now, learning has only been done through books. Delphi 7 is used in its manufacture. The Delphi language is a programming language that can be configured in such a way that it can work with other devices to form a control system—and apply the Finite State Machine method to process the gameplay control flow, which consists of 3 levels where the player will complete the answers for each class to be able to proceed to the next level. The results of this game can be used as learning media for children, and they can learn while playing to add knowledge in the field of typing. With these benefits, it is hoped that later games can be developed and applied among students. A game uses electronics and is entertainment in the form of multimedia that is made as attractive as possible so that players can get something that there is new satisfaction. In the Big Indonesian Dictionary, an online game is used to play goods or something that is played. The growth of the game industry is developing, especially in various types of games which include Maze Games, Board Games, Card Games, Battle Card Games, Quiz Games, Puzzle Games, Shooting Games, First Person Shooting (FPS), Side Scrolling Games, Fighting Game, Racing Game, Simulation, Strategy Game, Role Playing Game (RPG), Adventure Game, Sports Game, and Edutainment Game.

Keywords


Delphi, Finite State Machine, Role Playing Game

   

DOI

https://doi.org/10.29099/ijair.v6i1.2.574
      

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